MGS Delta Hidden Items & Collectibles: Complete 128-Item Guide

2026-06-10·Secrets & Collectibles

There are 128 collectibles in MGS Delta that count toward 100% completion, 64 Kerotan frogs and 64 GA-KO ducks, plus a bunch of hidden items that don't show up on any checklist but dramatically change how the game plays. I won't list all 128 individually (that'd be a spreadsheet, not an article), but I'll cover the ones that are genuinely hard to find and the hidden gear that matters most you get the idea.. ## Kerotan Frogs, The Tricky 10

Most frogs are visible from the main path if you're paying attention and listening for the croak. These ten are the ones that made me restart checkpoints. Rassvet Church (Virtuous Mission): Inside the broken church, look at the ceiling beams. Middle beam, western end. And you need to be standing near the altar looking up at a 60-degree angle. Missable, you can't return here after the mission. Bolshaya Past (after The Pain): Not in the boss arena. After exiting the factory, turn left toward the cliff edge. There's a frog on a rock outcropping that you can only see if you go prone and look over the edge. I passed this one three times before finding it. Chyornaya Peschera cave: Behind the waterfall. Crawl through the water surface at waist level to find a hidden alcove. And the frog sits next to a suppressor supply box. Ponizovje warehouse exterior: On top of a shipping container. But you need to climb a ladder on the east side of the building, cross a catwalk, and look down at the container stack. Graniny Gorki lab exterior: In a tree. Not at the base, actually in the branches. Seriously. Climb the tree (ivy-marked trunk near the lab entrance) and look toward the trunk. Svyatogornyj forest: This one's cruel. It's behind some foliage on a cliff ledge that you can only reach by crawling across a fallen log that doesn't look like it should support Snake's weight. But it does. Barely. Krasnogorje mountain pass: Tucked into a crevice in the rock wall on the southern path. You need to be in first-person view and hugging the wall to see it ...you know how it goes.. Groznyj Grad hangar: Inside the Shagohod hangar. On a catwalk above the tank. Accessible from the stairs on the north side. The frog is on a support beam, you'll need to crouch and inch forward to get the angle. Groznyj Grad prison: In Snake's cell. Look through the bars at the opposite wall. Not kidding. There's a frog on a high ledge in the hallway. You can shoot it from inside the cell by aiming through the bars at the right angle. Rokovoj Bereg (final area): Near the starting point of the Shagohod chase. Behind a rock on the cliff edge. Easy to miss because you're being chased by a nuclear tank and not thinking about collectibles. ## GA-KO Ducks, The Nasty 10

GA-KO ducks squeak instead of croak. The sound is higher-pitched and easier to miss if you're not wearing headphones. Dremuchij swamp: Floating in a pond near the starting area. You can see it from shore. Tranq pistol makes it squeak and it counts as collected. Rassvet ruins: Inside a locker in the basement. The locker is locked, you need to find the key on a guard in the area, or shoot the lock with the shotgun. It works. Ponizovje warehouse interior: On a toilet. Seriously. The bathroom on the second floor, east wing. The duck is in the toilet bowl. Shoot it. Graniny Gorki lab: Inside a specimen jar in the biology lab. Shoot the jar to break it, then shoot the duck. Svyatogornyj forest sniper nest: In the sniper's nest itself. After dealing with The End (or before, you can access this area early), look under the wooden platform. Krasnogorje watchtower: Climb to the top of the watchtower. The duck sits on the railing overlooking the valley. Groznyj Grad weapons lab: Inside a missile tube. You need to crawl into the tube from the loading bay end. It's dark, use the torch. Groznyj Grad barracks: Under a bunk bed in the soldiers' quarters. Go prone to see it. Trust me on this one. Shagohod hangar: On the Shagohod itself. Climb onto the tank's hull (you can do this during the chase or before triggering the cutscene) and look near the main gun mount. Final boss arena: In the flower field. Near a tree on the western edge. Easy to miss because you're focused on the most important fight in the game. ## Hidden Gear Worth Finding

Mosin-Nagant tranq sniper: Svyatogornyj forest. Climb the tree near the river bend, crawl across a branch to a hidden sniper nest. Best long-range stealth weapon in the game. Active Sonar: Rassvet armory. Behind a locked door. The guard captain patrols nearby, interrogate him for the key location. Sneaking Suit: Unlocked after beating the game once. Damage reduction, silent footsteps, high camo index. NG+ essential. I learned this the hard way. Infinity Face Paint: Beat the game with the Tsuchinoko (a rare snake found in the Graniny Gorki area) in your inventory. The face paint gives infinite ammo. Stealth Camouflage: Shoot all 64 Kerotan frogs. Makes you nearly invisible. Combined with the Sneaking Suit, the game becomes a ghost simulator. Took me forever to figure out.

Non-Checklist Hidden Items Worth Finding

Beyond the 128 collectibles, there are items that change how you play but don't count toward any completion percentage:

The cigar's hidden utility: The cigar removes leeches, creates smoke that guards investigate (useful as a lure), and if you equip it while standing in water during rain, it doesn't go out. This last one is probably a bug but it's been in the game since 2004.

The fork: You start the game with a fork in your inventory. It's not a joke item. Eating rations with the fork equipped restores more stamina. The game never tells you this. It's referenced exactly once in a radio call with Para-Medic that most players skip.

The cardboard box's alternate uses: The box isn't just for hiding. Equip it on a conveyor belt in the warehouse to travel across the map. Equip it in the rain and Snake will comment on the sound. Equip it near a female guard and Snake says something that got the game an M rating in 2004.

The camera: The in-game camera (separate from photo mode) takes pictures you can view in the survival viewer. Taking photos of each Cobra Unit boss unlocks their ghost images for the photo album. Taking a photo of the Tsuchinoko proves you found it. Taking photos of Kerotan frogs marks them as found in a hidden checklist that the game doesn't surface in any menu.

Calorie Mate: A specific brand of energy bar that appears in supply rooms. Eating one restores a massive amount of stamina and Snake comments on the taste. It's a real Japanese product. The product placement in MGS3 was legendary and Delta kept every bit of it.

The Collection Strategy That Saved My Sanity

I mentioned using a notepad app earlier. Let me be more specific about what to track: after entering each new named area, pause and listen for frog croaks or duck squeaks. If you hear one, find it and mark it off. If you don't hear anything, check the area corners anyway (several collectibles are placed where ambient noise masks their audio cue). Then move on.

Going back to hunt collectibles after beating the game works but it's miserable. You'll spend hours backtracking through empty maps with no guards, which somehow feels worse than sneaking through active patrols. Do it as you go. Your future self will thank you.

One last thing about the Infinity Face Paint from the Tsuchinoko: it's genuinely worth the effort. Infinite ammo on NG+ transforms the game from a tense survival-stealth experience into a sandbox where you can experiment with every weapon without consequence. The Patriot with infinite ammo is ridiculous and I love it.